Footmen Frenzy v4.0 for Warcraft 3x
Thanks to a tip from giantkrow, Footmen Frenzy v4.0 is out. Footmen Frenzy v3.8 was the last official version.
Download file:
Footmen Frenzy v4.0.w3x
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(0.00MB; 2459 downloads)
Changelog:
From nohunters.com:
Spell immunity removed from NE
Tier 1 no longer benefits from the racial upgrade
Removed Health pendant
Weakened mana pendant
Multiple heroes’s modified for new changes
Creeps lose fortified armor. Stuns/silence on creeps weakened. Over creeps weakened.
Ravage and Falcon have a new skillset.
Lots of hero skills modified to compensate for changes.
list of changes that I wrote down*
Gave most creeps normal armor (blank has reduced speed, 0 armor for his fort armor)
Reduced duration on Panda ultimate
Song of power on goatzilla reduced to 35% instead of 50%
fixed most of the tooltips reported
increased gold cost of rod of envy
reduced overall damage that flamestrike does and it’s area.
increased area of blizzard SLIGHTLY.
increased cursed axe to 20str/agility bonus
removed health pendant
remove silence on pocky
remove spell immunity on glaives but increased their hp. Movement speed reduced slightly.
reduced effectiveness on lit shield for newt.
reduced area of tranq on kotg. Increased cooldown, slightly reduced duration.
Holy light change: increased cooldown
Divine shield change: Increased cost.
nerfed renegade wizard by reducing effectiveness of purge and brilliance. Reduced his HP.
reduced range on firebolt for Jamie high priest
reduced range and increased cooldown on ensnare for bob the newt. Reduced duration it works on heroes.
ravage changed - mana burn, blink, entangle / charm.
Increased spawn speed of spellbreakers by 1 second.
dryads spawn a tad faster.
pendant of mana made 250 mana
Blank movement speed reduced, reduced armor, reduced HP regeneration.
Jaood new skillset. Bloodlust, Windwalk, Drunken Haze, Vengeance.
Increased str to summon bear for Beastmaster. Lvl 6 bear now has cleaving (weaker version when panda ultimate). reduced chance of bash.
Panda ultimate cleave is weakened slightly, also hp and hp regen reduced slightly.
KOTG force of nature lvl 6 reduced to 15 summons.
Reduced frost tower firebolt range, increased cooldown, reduced duration on hero for stun.
Tinker (ultimate) turned into avatar
Demon Hunter (reduced immolation range at high levels)
Knight armor increase is set to 3 instead of 2.
Falcon new skillset. Summon Bear, Hex, Vamp aura, Transmute.
Added masda/mcnasty creeps. For fun.
Reduced cost of shockwave on TC by 10.
panda breath of fire increased to 110 and level 6 to 200.
quilboars removed immunity at level 6.
increased range on rifleman.
Increased strength of fan of knives slightly.
Changed around summon hawk so level 6 is weaker, but all other levels are a bit stronger.
Reduced cast range on Forked lighting. Increased cost and cooldown.
reworked paladin divine shield. So now it’s a shorter duration but also short cooldown. None of this 1 minute camp you in the face, but it will be more useful I think.
The main reason I stopped playing Footmen Frenzy was the lack of updates. Since I’ve started playing DotA, they went from 6.02 to 6.19b with every number (and then some) inbetween. This is only the second update to Footmen Frenzy I’ve seen since I started playing. If it was updated regularly and the creator valued the opinions of the players, I would probably play it again.
