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<channel>
	<title>Teh Blarg &#187; School</title>
	<atom:link href="http://raybdbomb.com/cats/school/feed" rel="self" type="application/rss+xml" />
	<link>http://raybdbomb.com</link>
	<description>Incessant babble and otherwise blarg</description>
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			<item>
		<title>Links</title>
		<link>http://raybdbomb.com/p/links.html</link>
		<comments>http://raybdbomb.com/p/links.html#comments</comments>
		<pubDate>Fri, 06 Apr 2007 22:41:10 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[School]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/links.html</guid>
		<description><![CDATA[Teh Blarg doesn&#8217;t have a links section, as most blogs do.  I don&#8217;t really remember why I don&#8217;t have one, but I&#8217;m sure there was a good reason.
Anywho, it&#8217;s not really fair to my friends that they link to me and I don&#8217;t link to them.  So this one goes out to all [...]]]></description>
			<content:encoded><![CDATA[<p><a href="/">Teh Blarg</a> doesn&#8217;t have a links section, as most blogs do.  I don&#8217;t really remember why I don&#8217;t have one, but I&#8217;m sure there was a good reason.</p>
<p>Anywho, it&#8217;s not really fair to my friends that they link to me and I don&#8217;t link to them.  So this one goes out to all my buddies from school whose content I read in google reader:<br />
<a href="http://blog.jamiequint.com/">Jamie Quint</a><br />
<a href="http://www.digmann.com/">Dustin Digmann</a><br />
<a href="http://eusef.com/">Phil Johnston</a><br />
<a href="http://www.jasonfavors.com/weblog">Jason Favors</a><br />
<a href="http://www.joebarhoum.com/">Joe Barhoum</a><br />
<a href="http://lambdaserver.game-host.org/index.php">Brandon Moreno</a><br />
<a href="http://stwatson.com/">Tom Watson</a></p>
<p>Am I missing any?</p>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Where I&#8217;ve Been, Where I&#8217;m Going</title>
		<link>http://raybdbomb.com/p/where-ive-been-where-im-going.html</link>
		<comments>http://raybdbomb.com/p/where-ive-been-where-im-going.html#comments</comments>
		<pubDate>Sat, 17 Mar 2007 00:30:21 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[Family]]></category>
		<category><![CDATA[My Stuff ;D]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[me]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/where-ive-been-where-im-going.html</guid>
		<description><![CDATA[Teh Blarg (this weblog) was designed to track all things technical I&#8217;ve done, with something personal sprinkled in every once in awhile.  In general it&#8217;s filled with broad, summarized portions of my activities.  I thought that this random day, I would summarize what I&#8217;ve done so far, and have a game plan for [...]]]></description>
			<content:encoded><![CDATA[<p>Teh Blarg (this weblog) was designed to track all things technical I&#8217;ve done, with something personal sprinkled in every once in awhile.  In general it&#8217;s filled with broad, summarized portions of my activities.  I thought that this random day, I would summarize what I&#8217;ve done so far, and have a game plan for what I hope to accomplish by this time next year.</p>
<p>I used computers as a child, but I don&#8217;t remember them having a very large impact on me.  Some of my favorite games when I was growing up include<br />
NES: Contra, BattleToads, Tecmo Bowl, Tecmo Superbowl, Dragon Warrior<br />
SNES: NBA Jam, Chrono Trigger<br />
Arcade: Golden Axe, Teenage Mutant Ninja Turtles, Metal Slug<br />
PC: Wolfenstein 3D, Bomb, Scorched Earth<br />
By no means are these true &#8220;classic&#8221; games (they&#8217;re not old enough), but they do inspire me to return to the classic genre of games from time to time.</p>
<p>In middle school I purchased a Nintendo 64, and played it heavily.  I enjoyed games such as Wayne Gretzgy&#8217;s Hockey, Zelda: Ocarina of Time, Goldeneye 007, and Bomberman 64.  Looking back, I don&#8217;t think Nintendo 64 had many games that influenced me too heavily.  I can&#8217;t even remember what happened to my 64.</p>
<p>During high school I worked as a &#8220;Computer Assistant&#8221;, which enabled me to tinker with computers on the hardware level, ridding my mentality that if something is opened it&#8217;s &#8220;destroyed&#8221;.  During high school I built and customized PCs for friends and family.  At this time my neighbor friend Troy had a mod-chipped Playstation, and I remember thinking that was a really BAD idea.  Late in high school, my friend Eric let me borrow his old Playstation.  As my first console hack, I used the swap trick to play my first burned game.  I only vaguely remember it, but it involved using a paperclip to trick the system into thinking the top was closed, then starting with a regular CD, then popping in the burned CD at just the right time.  The games I loved on the PSX were Final Fantasy Tactics and Final Fantasy 7.</p>
<p>After high school, my friend Eric gave me his Dreamcast.  Little did he know that the Dreamcast was the easiest hackable console to date.  There was seemingly no protection on the Dreamcast, it played nearly every backup flawlessly.  This would have to be the first instance where I attained games not so I could play them, but just so I could have a LOT of games.  I remember having friends when I was young who just had everything; they had the best and fastest computers that could play the latest games, or they had the newest consoles with all of the cool games that went with it.  I recall being envious of them.  I knew that the games weren&#8217;t worth what they cost to me&#8211;especially considering how little time I would put into them&#8211;but still I remember wishing that I were in that situation.  Right after high school I was given the opportunity with that Dreamcast.  I went through well over 2 100 pack spindles of CDs of games.  I tested all of the games I burnt, but I played only 2 or 3, and only for a moderate amount of time.  The only game I recall enjoying on the Dreamcast would have to be Soul Calibur. </p>
<p>Into college, of course, I had less time for games, or so the colleges would like you to believe.  The truth is that I had more time for games than I would ever imagine.  I took 14-18 credits, worked 20 hours as a call center employee (&#8220;Hi, what&#8217;s your computer problem?  Have you rebooted?  Ok, do that and call me back.&#8221;), and I still had the most free time to date in my life.  I lived with my now parent-in-laws, in what they made to be a dorm-esque environment.  I recall multiple instances where Pat (now father-in-law) would bring out the 5 player classic Bomberman on his NEC Turbografx.  Every weekend a bunch of guys would gather and play PC games on the computer LAN we had setup at their house, or 4 player Xbox games (and the occasional outside activity).  Memorable games from this period include:<br />
Battlefield 1942: Desert Combat<br />
Return to Castle Wolfenstein: Enemy Territory<br />
Counter-Strike<br />
Warcraft 3: Frozen Throne<br />
Test Drive: Eve of Destruction<br />
Unreal Tournament 2003</p>
<p>At some point I convinced Pat to let me get a modchip for his Xbox.  Perhaps I used the Dreamcast as an example of what the Xbox could become as far as game selection, perhaps he didn&#8217;t entirely know what it would involve.  I remember paying $50 from an online site for the chip, then driving up to Seattle (about 3 hours North of my house in Vancouver) to a friend&#8217;s house (shoutout to Hindra/Brunt if you&#8217;re out there somewhere) who I met and had been speaking with online.  He opened the Xbox, soldered the chip onto the motherboard, installed the 120GB hard drive, then closed it up.  He then proceeded to install the custom software onto the Xbox.  It was completed and working within two hours and looked amazing.  I&#8217;m still amazed he did this for me (FOR FREE!), and <strong>because he did, I will never charge for doing a modchip install or flashing for a friend</strong>.  Since then, I filled, erased and refilled the Xbox hard drive with games about 3 times.  Any why not?  Except for time, there is absolutely nothing wasted when a game is transferred to the Xbox hard drive.</p>
<p>My senior year in college was by far the most active as far as modifying and tinkering goes.  Looking back, I&#8217;m not entirely sure what got into me.  </p>
<p>First, I bought a used PS2, along with a Fliptop for playing backups.  After a couple screw-ups and fixes, that console is still sitting in my house with the case off, and it&#8217;s rarely used, except of course for Guitar Hero and Guitar Hero 2.  This console was quickly turning into another Dreamcast for me in that I was burning games I KNEW I&#8217;d never play.  </p>
<p>Shortly after completing the PS2, I decided to make my MAME cabinet, with illusions of grandeur.  I conceived it as a machine that would play EVERY classic game ever conceived, with only the exception of those requiring special or proprietary controls.  The MAME cabinet was by far the largest undertaking I&#8217;ve ever done.  It&#8217;s still not completed, and if it stays as it is I don&#8217;t think I&#8217;d mind that one bit.  </p>
<p>Somewhere in the middle of creating the MAME cabinet, I decided that I wanted to go mobile.  I purchased a Gameboy Advance, with a flash cart.  I remember that the GBA cart would only hold 2-3 games max, which simply wouldn&#8217;t do.  Moreover, it was the first generation GBA, not the SP or the Micro; I went CHEAP.  Not really being satisfied at the result, I resold both of those and purchased a Nintendo DS with a flash cart (M3 Perfect CF, with 1GB CF card).  I got heavy use out of this mobile console, and used it almost exclusively for over 6 months.</p>
<p>Then came graduation and a job.  After that, not only was there more expendable time, but there was more expendable income.  I started out with a Gamecube, purchased from a friend who joined the military (shoutout Lenny/Katsuo).  Herein I did my first solder-job.  It involved opening the cube, and connecting a board to the bottom of the DVD drive.  It was a great experience, and it made me kinda wish that I did the soldering on the Xbox and Mame cabinet.  I also gave it a full-size-DVD case so it could play backups.  There were a couple fun Gamecube games, but in general this console was passed up for me.</p>
<p>A few months later, I bought an Xbox 360 premium, and flashed it.  After noticing how easy it was, I told all my friends they should get one too.  I have since flashed 7 Xbox 360s.</p>
<p>Shortly after getting a 360, my friend (shoutout John/Talux) gave me his old semi-working Sega Saturn, with no games and no controllers and no power cord.  I bought a game and a controller, and used the power cord from my old Playstation to test it.  It indeed works.  I haven&#8217;t yet proceeded, it&#8217;s still being debated.</p>
<p>Late 2006, the notion that you could play Playstation games on the PSP was introduced.  Of course I had to have one.  I found one cheap on Craig&#8217;s List, and purchased a 1GB card to ensure it would work.  After getting some good use of it, I purchased a 4GB card, so I could fit as many games as possible on there.</p>
<p>In general now it sort of feels like I&#8217;ve reverted back to the Dreamcast days, where I attain for just the sake of having, rather than for playing.  I was proud of my ability to resist the urge to mod the Sega Saturn.  I&#8217;m mostly certain that I&#8217;d never play any Sega Saturn game at this point, so to mod it would only be for the ABILITY to play games.</p>
<p>So that&#8217;s what I&#8217;ve done so far.  Within one year I&#8217;d like to have the following objectives completed:</p>
<ul>
<li>Have a wii, modded.</li>
<li>Finish what I start, namely the functionality of the MAME cabinet.</li>
<li>Try Xbox Live, and Xbox Live arcade.</li>
<li>Only attain the games I&#8217;ll play.</li>
</ul>
<p>I&#8217;d link all of the achievements in this post back to the original posts where the action occurred, but that would take way too much time.  It&#8217;s all there, search freely or browse the category if you&#8217;re interested in getting more information.  </p>
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		<title>It Matters Where You Go To College</title>
		<link>http://raybdbomb.com/p/it-matters-where-you-go-to-college.html</link>
		<comments>http://raybdbomb.com/p/it-matters-where-you-go-to-college.html#comments</comments>
		<pubDate>Fri, 25 Aug 2006 17:09:56 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[School]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/it-matters-where-you-go-to-college.html</guid>
		<description><![CDATA[I was informed by another manager in Oracle that all college graduate candidates have to come from Oracle&#8217;s college recruite program, which has a list of college schools it takes candidates from. University of Portland is not one of them. 
So wait, you mean I just wasted $80k+ in tuition and expenses, not to mention [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>I was informed by another manager in Oracle that all college graduate candidates have to come from Oracle&#8217;s college recruite program, which has a list of college schools it takes candidates from. University of Portland is not one of them. </p></blockquote>
<p>So wait, you mean I just wasted $80k+ in tuition and expenses, not to mention the $100k+ of <a href="http://en.wikipedia.org/wiki/Opportunity_Cost">opportunity cost</a> just to be told that where I went wasn&#8217;t good enough?</p>
<p>After all, it is an <a href="http://www.abet.org/accreditcac.asp">ABET</a> accredited Computer Science program</p>
<blockquote><p>University of Portland<br />
Portland, OR</p>
<p>Date of Next General Review: 2009 &#8211; 10<br />
Computer Science BS [2004]</p></blockquote>
<p>I thought I was looking at the opportunity of a lifetime, when it turns out I was never given a chance&#8230;</p>
<p>Edit: I just got a call, it&#8217;s back on!  </p>
]]></content:encoded>
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		<title>Graduation at last</title>
		<link>http://raybdbomb.com/p/graduation-at-last.html</link>
		<comments>http://raybdbomb.com/p/graduation-at-last.html#comments</comments>
		<pubDate>Mon, 08 May 2006 19:05:33 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[Photos]]></category>
		<category><![CDATA[School]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/graduation-at-last.html</guid>
		<description><![CDATA[It&#8217;s official, Kessa and I graduated from University of Portland.
Just under 700 students graduated (the largest class yet) from University of Portland on Sunday, May 7th, 2006.  
Kessa graduated Maxima Cum Laude with a Bachelor of Arts in Music and won Outstanding Instrumentalist of the Year.  She finished with a 3.98 cumulative.  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://robin.kagi.us/05/08/its-official.html">It&#8217;s official</a>, Kessa and I graduated from University of Portland.</p>
<p>Just under 700 students graduated (the largest class yet) from University of Portland on Sunday, May 7th, 2006.  </p>
<p>Kessa graduated Maxima Cum Laude with a Bachelor of Arts in Music and won Outstanding Instrumentalist of the Year.  She finished with a 3.98 cumulative.  </p>
<p>Ray graduated with a Bachelor of Science in Computer Science and won <a href="http://robin.kagi.us/05/06/rays-award.html">Top Score in CS Comprehensive Exam</a> (of ~12 students).  He finished with a <a href="http://raybdbomb.com/p/web-transcript-at-up.html">3.47 cumulative</a>.</p>
<p>We have some <a href="http://raydehler.com/photos/v/events/kessa-ray-graduate/">pictures of the event</a>.<br />
<a href="http://raydehler.com/photos/v/events/kessa-ray-graduate/"><img src="http://raydehler.com/photos/d/17173-2/PDR_0006.JPG" /></a></p>
<p>And I believe this concludes the <a href="http://raybdbomb.com/cats/school/">school category</a>, but who knows what the future holds.</p>
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		<title>Web Transcript at UP</title>
		<link>http://raybdbomb.com/p/web-transcript-at-up.html</link>
		<comments>http://raybdbomb.com/p/web-transcript-at-up.html#comments</comments>
		<pubDate>Sat, 06 May 2006 01:25:36 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[School]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/web-transcript-at-up.html</guid>
		<description><![CDATA[Since I just finished my last semester at University of Portland, I thought I&#8217;d post a transcript of my grades/classes.  I received the following information from UP&#8217;s online web transcript:
Transferred from Clark College
27.33 credits, 3.71 GPA
Fall 2002
EE 231 Logic Design 3 credits, A
EGR 110 Intro to Engineering 2 credits, B
MTH 202 Calculus II 4 [...]]]></description>
			<content:encoded><![CDATA[<p>Since I <a href="http://raybdbomb.com/p/final-grades-spring-2006.html">just finished my last semester</a> at University of Portland, I thought I&#8217;d post a transcript of my grades/classes.  I received the following information from UP&#8217;s online web transcript:</p>
<p>Transferred from Clark College<br />
27.33 credits, 3.71 GPA</p>
<p>Fall 2002<br />
EE 231 Logic Design 3 credits, A<br />
EGR 110 Intro to Engineering 2 credits, B<br />
MTH 202 Calculus II 4 credits, B+<br />
PHY 204 General Physics 3 credits, B+<br />
PHY 274 General Physics Lab 1 credit, B+<br />
THE 101 Intro Religion &#038; Theo 3 credits, B+<br />
16 credits, 3.39 GPA</p>
<p>Spring 2003<br />
CS 203 Computer Science I 3 credits, A<br />
CS 273 Computer Science Lab I 3 credits, A<br />
MTH 301 Vector Calculus 4 credits, B+<br />
MTH 341 Intro Linear Algebra 3 credits, B-<br />
PHY 205 Gen Physics Lecture &#038; Lab 4 credits, B+<br />
THE 205 Biblical Tradition &#038; Culture 3 credits, C-<br />
18 credits, 3.08 GPA</p>
<p>Fall 2003<br />
CS 204 Computer Science II 3 credits, A<br />
CS 274 Comptuer Science Lab II 1 credit, A<br />
MTH 311 Discrete Structures 3 credits, B-<br />
MTH 461 Applied Statistics I 3 credits, B<br />
PHL 220 Ethics 3 credits, A-<br />
THE 421 Suffering &#038; Death 3 credits, A-<br />
16 credits, 3.45 GPA</p>
<p>Spring 2004<br />
CS 303 Data Structures I 3 credits, A<br />
CS 373 Data Structures Lab 1 credit, A<br />
FA 207 Fine Arts 3 credits, B+<br />
PHL 331 Asian Philosophy 3 credits, A<br />
PHY 306 Modern Physics 3 credits, B<br />
PHY 376 Modern Physics Lab 1 credit, A<br />
14 credits, 3.63 GPA</p>
<p>Fall 2004<br />
CS 304 Data Structures II 3 credits, A-<br />
CS 374 Computing Systems Lab 1 credit, A<br />
CS 448 Computer Systems Security 3 credits, A-<br />
EE 333 Computer Organization 3 credits, B+<br />
MTH 321 Ordinary Differential Equations 3 credits, B+<br />
MTH 401 Real Analysis I 3 credits, C<br />
16 credits, 3.25 GPA</p>
<p>Spring 2005<br />
CS 352 Programming Languages 3 credits, A-<br />
CS 392 Advanced Programming Techniques 1 credit, A<br />
CS 452 Compiler Design 3 credits, B-<br />
MTH 345 Number Theory 3 credits, B+<br />
MTH 404 Complex Variables 3 credits, B<br />
13 credits, 3.23 GPA</p>
<p>Fall 2005<br />
CS 421 Artificial Intelligence 3 credits, A<br />
CS 441 Software Engineering I 3 credits, B<br />
CS 451 Theory of Computation 3 credits, A<br />
CS 480 Senior Design Project Preparation 3 credits, B+<br />
CS 491 Game Design &#038; Theory 3 credits, A<br />
15 credits, 3.66 GPA</p>
<p>Spring 2006<br />
CS 411 Analysis of Algorithms 3 credits, A-<br />
CS 432 Computer Graphics 3 credits, A<br />
CS 445 Networks &#038; Internetworking 3 credits, B+<br />
CS 446 Operating Systems 3 credits, B+<br />
CS 481 Senior Design Project 3 credits, A<br />
15 credits, 3.66 GPA</p>
<p>Overall<br />
150.33 credits, 3.47 GPA<br />
Bachelor of Science in Computer Science with minor in Mathematics</p>
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		<item>
		<title>Final Grades, Spring 2006</title>
		<link>http://raybdbomb.com/p/final-grades-spring-2006.html</link>
		<comments>http://raybdbomb.com/p/final-grades-spring-2006.html#comments</comments>
		<pubDate>Fri, 05 May 2006 22:15:35 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[School]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/final-grades-spring-2006.html</guid>
		<description><![CDATA[The grades are in for Spring, 2006.
CS 411 Analysis of Algorithms 3 credits, A-
CS 432 Computer Graphics 3 credits, A
CS 445 Networks &#038; Internetworking 3 credits, B+
CS 446 Operating Systems 3 credits, B+
CS 481 Senior Design Project 3 credits, A
Overall this semester
15 credits, 3.66 GPA.
]]></description>
			<content:encoded><![CDATA[<p>The grades are in for Spring, 2006.</p>
<p>CS 411 Analysis of Algorithms 3 credits, A-<br />
CS 432 Computer Graphics 3 credits, A<br />
CS 445 Networks &#038; Internetworking 3 credits, B+<br />
CS 446 Operating Systems 3 credits, B+<br />
CS 481 Senior Design Project 3 credits, A</p>
<p>Overall this semester<br />
15 credits, 3.66 GPA.</p>
]]></content:encoded>
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		<item>
		<title>Graduation, eh?</title>
		<link>http://raybdbomb.com/p/graduation-eh.html</link>
		<comments>http://raybdbomb.com/p/graduation-eh.html#comments</comments>
		<pubDate>Fri, 05 May 2006 16:11:31 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[School]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/graduation-eh.html</guid>
		<description><![CDATA[My last finals were yesterday, last school related things are today, and graduation is in 2 days.  Feels great to be over&#8230; it will be weird going without school after being with it for the last 16+ years&#8230;
]]></description>
			<content:encoded><![CDATA[<p>My last finals were yesterday, last school related things are today, and graduation is in 2 days.  Feels great to be over&#8230; it will be weird going without school after being with it for the last 16+ years&#8230;</p>
]]></content:encoded>
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		<item>
		<title>Havoc Command Prototype Released</title>
		<link>http://raybdbomb.com/p/havoc-command-prototype-released.html</link>
		<comments>http://raybdbomb.com/p/havoc-command-prototype-released.html#comments</comments>
		<pubDate>Sat, 08 Apr 2006 03:21:56 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[My Stuff ;D]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/havoc-command-prototype-released.html</guid>
		<description><![CDATA[I present to you, Havoc Command.  Havoc Command Demo is a 2D turn based strategy game for PC with voiced actors and an enticing storyline  .
As the Senior Design projects of four Computer Science majors at University of Portland Ray Dehler, Brandon Moreno, Tom Watson and Will Supinski, the project uses LibSDL and [...]]]></description>
			<content:encoded><![CDATA[<p>I present to you, <strong>Havoc Command</strong>.  Havoc Command Demo is a 2D turn based strategy game for PC with voiced actors and <em>an enticing storyline</em> <img src='http://raybdbomb.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
<p>As the Senior Design projects of four Computer Science majors at University of Portland <a href="http://raybdbomb.com/">Ray Dehler</a>, <a href="http://lambdaserver.game-host.org/">Brandon Moreno</a>, <a href="http://stwatson.com/">Tom Watson</a> and Will Supinski, the project uses <a href="http://libsdl.org">LibSDL</a> and C++ using MS Visual Studio 2003.</p>
<p>This project includes three levels, many dialog scenes, four playable classes, four playable unit types, and endless possibilities!  We worked on this project over 500 combined hours, and the project has well over 10,000 lines of source code.</p>
<p>Additional contributions:<br />
Music: Kessa Kagi<br />
Artwork: Kara White, Will Supinski, Anna Supinski<br />
Voices: Brandon Moreno, Dustin Thomas, Kelly Brown, Nicole Lesage, Kyle Rene, Kelly Brown, Andrew Baldavin, Eric Paugh, Ray Dehler<br />
Script: Will Supinski</p>
<p>Feel free to download the Beta/Prototype and let us know of any bugs you find, and what you think of our game in general.  We&#8217;re not sure how we&#8217;re going to proceed on this project after our Senior Design is finished.
<phpcode>< ?php showfile("HavocCommand.zip"); ?></phpcode>
If you download and play the game, you agree to not use any of the media included with Havoc Command, except for during gameplay.  All images, audio and music is copyright &copy; 2006 Havoc Command, and is the sole property of the respective owners.  They are not to be reused without explicit permission.</p>
<p><a name="rev1"></a><strong>Revision 1</strong> Apr 8, 2006, 2:30 PM PST:<br />
Thanks for <a href="/p/havoc-command-prototype-released.html#comment-4151">Brandon&#8217;s bug report</a>, the maps have been fixed and the download is updated.</p>
<p><a name="rev2"></a><strong>Revision 2</strong> Apr 10, 2006, 2:45 PM PST:<br />
Thanks to <a href="/p/havoc-command-prototype-released.html#comment-4156">Dan</a>, Marcos, and others, the &#8220;smear&#8221;, &#8220;ghosting&#8221;, &#8220;goo&#8221;, whatever you want to call it has been temporarily resolved.  For some reason this shows up for us as a side effect of compiling our Sprite class using &#8220;Maximize Speed /O2&#8243;, which is the default for Release Configuration in Visual C++ 7.  The problem does not occur when compiling it with our debug configuration, which uses &#8220;Disabled /Od&#8221;.  (This is also why we didn&#8217;t spot the problem at first.)  Thanks to <a href="/p/havoc-command-prototype-released.html#comment-4170">Josh</a> and Dr. Lillevik, the missing DLL should now be resolved.  The download is updated.</p>
<p><a name="update1"></a><strong>Update 3</strong> Apr 25, 2006, 2:25 PM PST:<br />
Not to gloat (<a href="http://raybdbomb.com/p/havoc-command-success.html">a month late anyway</a>), but we were voted #1 project for University of Portland senior design class.  We&#8217;re honored that our hard work has been rewarded.</p>
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		<title>Havoc Command Success</title>
		<link>http://raybdbomb.com/p/havoc-command-success.html</link>
		<comments>http://raybdbomb.com/p/havoc-command-success.html#comments</comments>
		<pubDate>Fri, 24 Mar 2006 18:22:10 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[School]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/havoc-command-success.html</guid>
		<description><![CDATA[EECS seniors,
The results of your voting have been tabulated. I am pleased to announce the following two projects received top honors.
First place
Havoc Command. Dehler, Raymond C.; Moreno, Brandon K.; Supinski, William D.; Watson, Stuart T. 
Second place
Electric Vehicle Drive System. Arlint, Steven O.; BinSaeed, Abdullah A.; Buscho, Dustin D.
Both teams will be presenting in the [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>EECS seniors,<br />
The results of your voting have been tabulated. I am pleased to announce the following two projects received top honors.</p>
<p>First place<br />
<strong>Havoc Command. <em>Dehler, Raymond C.; </em>Moreno, Brandon K.; Supinski, William D.; Watson, Stuart T. </strong></p>
<p>Second place<br />
Electric Vehicle Drive System. Arlint, Steven O.; BinSaeed, Abdullah A.; Buscho, Dustin D.</p>
<p>Both teams will be presenting in the afternoon session at Founders Day along with teams from other SOE departments.</p>
<p>If you wish to review the voting, please stop by my office.</p>
<p>Again, congratulations to these two teams!!</p>
<p>Regards, Dr. Lillevik
</p></blockquote>
<p>In a related note, we&#8217;re almost ready for beta release!</p>
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		<item>
		<title>Looking Still</title>
		<link>http://raybdbomb.com/p/looking-still.html</link>
		<comments>http://raybdbomb.com/p/looking-still.html#comments</comments>
		<pubDate>Mon, 20 Mar 2006 22:15:32 +0000</pubDate>
		<dc:creator>Raybdbomb</dc:creator>
				<category><![CDATA[My Stuff ;D]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[Employment]]></category>

		<guid isPermaLink="false">http://raybdbomb.com/p/looking-still.html</guid>
		<description><![CDATA[Graduation is in less than 2 months, and I&#8217;m still lookin for a job.  I now have a complete(r) list of places to look:

On Autodesk&#8217;s job site (Still crossing my fingers)
On Intel&#8217;s job site (Relative)
On HP&#8217;s job site (Friend)
Job sites Craig&#8217;s List, dice.com, careerbuilder.com.

*crosses fingers*
]]></description>
			<content:encoded><![CDATA[<p>Graduation is in less than 2 months, and I&#8217;m still <a href="http://raybdbomb.com/p/looking-around-for-a-job.html">lookin for a job</a>.  I now have a complete(r) list of places to look:</p>
<ul>
<li>On <a href="http://autodesk.recruitmax.com/ENG/candidates/">Autodesk&#8217;s job site</a> (Still crossing my fingers)</li>
<li>On <a href="https://jobs.intel.com/jobs/jobs.iccw">Intel&#8217;s job site</a> (Relative)</li>
<li>On <a href="http://h10055.www1.hp.com/jobsathp/content/search/search.asp?Lang=ENen">HP&#8217;s job site</a> (Friend)</li>
<li>Job sites <a href="http://portland.craigslist.org/sof/">Craig&#8217;s List</a>, <a href="http://seeker.dice.com/jobsearch/servlet/JobSearch">dice.com</a>, <a href="http://careerbuilder.com/JobSeeker/Jobs/JobResults.aspx?sbsn=WA&#038;IPath=ILGT&#038;excrit=QID%3dA3849719835874%3bst%3dA%3buse%3dALL%3bTID%3d0%3bCTY%3dVancouver%2c+WA%3bSID%3dALL%3bCID%3dUS%3bENR%3dNO%3bDTP%3dDRNS%3bYDI%3dYES%3bIND%3dALL%3bPDQ%3dAll%3bJN%3dJN008%3bPAYL%3d0%3bPAYH%3dGT120%3bPOY%3dNO%3bETD%3dALL%3bRE%3dALL%3bMGT%3dDC%3bSUP%3dDC%3bFRE%3d30%3bCHL%3dAL%3bQS%3dSID_UNKNOWN%3bSS%3dNO%3bTITL%3d0%3bJQT%3dRAD&#038;sbcn=Vancouver&#038;sbsbmt=">careerbuilder.com</a>.</li>
</ul>
<p>*crosses fingers*</p>
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